Google’s 10% Time: A Lesson for Marketers About Growth

Stuart Brameld, Founder at Growth Method

Article written by

Stuart Brameld

Google's famous "20% time" policy gave us Gmail, AdSense, and Google News. The idea was simple: let employees spend one day a week working on whatever interested them. The results spoke for themselves.

Most marketing teams today are stuck in reactive mode—responding to campaigns, fixing broken funnels, and chasing this month's targets. But what if you carved out just 10% of your time for the experimental stuff? The projects that might fail, but could also transform how you work.

Why Google's 20% Time Actually Worked

Google didn't invent this approach. They borrowed it from 3M, who had been running "15% time" since 1948. The principle behind both programmes was that innovation rarely happens during scheduled brainstorming sessions. It happens when people have space to tinker.

Here's what made it effective:

  • No immediate pressure for results

  • Freedom to explore ideas outside daily responsibilities

  • Permission to fail without career consequences

  • Time to properly test and iterate

The key insight wasn't that everyone needed more creative time. It was that breakthrough innovations need different conditions than day-to-day operations.

Adapting 10% Time for Marketing Teams

Marketing moves faster than most industries. New platforms emerge monthly, AI tools reshape workflows weekly, and consumer behaviour shifts constantly. A 10% time approach gives you structured space to stay ahead of these changes.

This isn't about adding more work to your week. It's about intentionally allocating time you're probably already spending on random experiments anyway.

What 10% Time Looks Like in Practice

For a typical 40-hour week, 10% time means roughly 4 hours dedicated to exploratory projects. This could be:

  • One afternoon per week

  • 30 minutes each morning

  • Two 2-hour blocks

  • Whatever fits your schedule and energy levels

The format matters less than the consistency and protection of this time.

High-Impact 10% Time Projects for Marketing

The best 10% time projects have clear learning objectives but uncertain outcomes. Here are some examples that consistently deliver value:

Testing Emerging Channels

Every marketing team should be experimenting with at least one new channel. Set a micro-budget—£100-500—and test paid ads on platforms your audience might be exploring. TikTok, Reddit, LinkedIn newsletters, or whatever's gaining traction in your sector.

The goal isn't immediate ROI. It's understanding how these channels work before your competitors do.

Landing Page Experimentation

Most A/B tests focus on obvious changes—button colours, headlines, form fields. Use 10% time for more radical experiments. Test completely different value propositions, page structures, or conversion flows.

These tests take longer to set up and might fail spectacularly. That's exactly why they don't happen during normal work hours.

Content Automation Workflows

AI tools for content creation improve monthly. Spend time building and testing automated workflows for different content types. Email sequences, social media posts, product descriptions, or video scripts.

The workflows you build today could save hours of work next quarter.

SEO Content Revival

Most websites have dozens of pages that once ranked well but have declined over time. Use 10% time to systematically update and improve this legacy content. It's often easier to revive old content than create new pieces from scratch.

Using the ICE Framework for 10% Time Projects

Not every experimental idea deserves your limited 10% time. The ICE framework—Impact, Confidence, Ease—helps you prioritise which projects to pursue.

Factor

What It Measures

10% Time Application

Impact

Potential business effect

Could this change how we work or reach customers?

Confidence

Likelihood of success

For 10% time, lower confidence is often better

Ease

Resources required

Can this be tested with minimal budget/time?

The interesting insight for 10% time projects is that lower confidence scores aren't necessarily bad. High-confidence ideas should probably be part of your regular work anyway.

Look for projects with high potential impact and reasonable ease, even if you're not confident they'll work. These are the experiments that could surprise you.

Scoring Your Ideas

Rate each factor from 1-10, then multiply for a total score. But don't just chase the highest numbers. A project scoring 6 (Impact) × 4 (Confidence) × 8 (Ease) = 192 might be perfect for 10% time, even though it scores lower than safer bets.

Making 10% Time Actually Happen

The biggest challenge isn't finding good projects—it's protecting the time. Here's how to make it stick:

Block It in Your Calendar

Treat 10% time like any other meeting. Block it in your calendar and don't let other work creep in. If you wouldn't cancel a client call for random tasks, don't cancel your experimental time either.

Track Your Projects

Keep a simple log of what you're testing and why. Not everything will work, but you should be learning from each experiment. Document what you tried, what happened, and what you'd do differently.

Share Your Results

Whether projects succeed or fail, share what you learned with your team. This builds support for the 10% time approach and helps others avoid repeating your mistakes.

"The best way to predict the future is to invent it." - Alan Kay

Common Objections (and Why They're Wrong)

"We're Too Busy for Experiments"

Teams that are too busy for innovation are usually busy with the wrong things. 10% time forces you to question whether all your current activities actually matter.

"Management Won't Support Failed Projects"

Frame experiments as learning, not success/failure. A test that doesn't work still provides valuable data about what your audience doesn't want.

"We Need Immediate Results"

If you only focus on immediate results, you'll never build the capabilities needed for long-term growth. 10% time is an investment in your team's future effectiveness.

The Compound Effect of Small Experiments

Individual 10% time projects might seem insignificant. Testing a new ad platform for £200. Updating five old blog posts. Building a simple automation workflow.

But these small experiments compound over time. The ad platform knowledge helps you move faster when budgets increase. The updated content starts ranking again. The automation workflow saves hours each month.

After a year of consistent 10% time, you'll have tested dozens of ideas, built new capabilities, and probably discovered at least one approach that significantly improves your results.

Getting Started This Week

Don't overthink the perfect 10% time system. Start with these steps:

  • Block 2-4 hours in your calendar this week

  • Choose one small experiment you've been curious about

  • Set a clear learning objective (not a success metric)

  • Document what happens

The goal is building the habit, not achieving immediate breakthroughs. Innovation happens through consistent experimentation, not sporadic bursts of creativity.

Marketing teams that embrace structured experimentation will adapt faster to industry changes, discover new growth opportunities, and build more resilient strategies. The question isn't whether you can afford to spend 10% of your time on experiments—it's whether you can afford not to.

Growth Method is the only AI-native project management tool designed specifically for marketing and growth teams, integrating ideation, experimentation, and analytics into one powerful platform. If you're ready to systematise your approach to marketing innovation, book a call to speak with Stuart, our founder.

Stuart Brameld, Founder at Growth Method
Stuart Brameld, Founder at Growth Method
Stuart Brameld, Founder at Growth Method

Article written by

Stuart Brameld

Category:

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